Neurosis Engine
CNeurosisModel Member List
This is the complete list of members for CNeurosisModel, including all inherited members.
Add_Point(float3 *newPoint, bool duplicateCheck=true)CNeurosisModel
Add_Quad(int iTexture, float bottomLeftX, float bottomLeftY, float bottomLeftZ, float bottomRightX, float bottomRightY, float bottomRightZ, float topRightX, float topRightY, float topRightZ, float topLeftX, float topLeftY, float topLeftZ, float bottomLeftPercentX=0.0f, float bottomLeftPercentY=0.0f, float bottomRightPercentX=1.0f, float bottomRightPercentY=0.0f, float topRightPercentX=1.0f, float topRightPercentY=1.0f, float topLeftPercentX=0.0f, float topLeftPercentY=1.0f)CNeurosisModel
Add_Triangle(int point0, int point1, int point2)CNeurosisModel
Add_Triangle(int iTexture, float bottomLeftX, float bottomLeftY, float bottomLeftZ, float topRightX, float topRightY, float topRightZ, float topLeftX, float topLeftY, float topLeftZ, float bottomLeftPercentX=0.0f, float bottomLeftPercentY=0.0f, float topRightPercentX=1.0f, float topRightPercentY=1.0f, float topLeftPercentX=0.0f, float topLeftPercentY=1.0f)CNeurosisModel
Calculate_Centers()CNeurosisModel
Calculate_Normals()CNeurosisModel
Calculate_Radius()CNeurosisModel
CNeurosisModel()CNeurosisModel
File_Load(char *filename)CNeurosisModel
File_Save(char *filename)CNeurosisModel
Get_Mass()CNeurosisModel
Get_Total_Points()CNeurosisModel
Get_Total_Triangles()CNeurosisModel
Get_Transparency(int iTriangle)CNeurosisModel
mBaseCNeurosisModel
mCurrentCNeurosisModel
mMassCNeurosisModel [private]
Move(float3 *amount, bool modifyPoints=true)CNeurosisModel
mPreviousCNeurosisModel
mRadiusCNeurosisModel
mTotalPointsCNeurosisModel [private]
mTotalTrianglesCNeurosisModel [private]
mVectorCNeurosisModel
Oct_Tree(int iTriangle, CNeurosisModel *destModel, float3 *highBound, float3 *lowBound)CNeurosisModel
operator=(CNeurosisModel &rhs)CNeurosisModel
Plane_Distance(int iTriangle, int iNormal, float3 *point)CNeurosisModel
Plane_Orientation(int iTriangle, int iNormal, float3 *point)CNeurosisModel
Polygon_Get_Position(int iTriangle, int iPoint)CNeurosisModel
Polygon_Orientation(int iTriangle, float3 *point)CNeurosisModel
pPointsCNeurosisModel
pTrianglesCNeurosisModel
Remove_Point(int index)CNeurosisModel
Remove_Triangle(int index)CNeurosisModel
Render(int iTriangle=-1, int iMesh=-1, bool isTextured=true)CNeurosisModel
Render_Batch(int iArray, SRenderBatch batch[], int iMesh=-1)CNeurosisModel
Resize_Points(int newSize)CNeurosisModel
Resize_Triangles(int newSize)CNeurosisModel
Rotate_x(float amount)CNeurosisModel
Rotate_y(float amount)CNeurosisModel
Rotate_z(float amount)CNeurosisModel
Set_Mass(float amount)CNeurosisModel
Set_Transparency(float amount, int iTriangle=-1)CNeurosisModel
~CNeurosisModel()CNeurosisModel